Released in 2013 for Android devices, Golden Galaxy features levels, enemies and characters from The Desolate Hope. The game can be downloaded for free on the Google Play store or App Store. The Windows version can also be purchased on Amazon.The current version of the game is 1.18.
- The laser: small beams.
- The spread: three lines of violet dots.
- The plasma: a strong, piercing green shot.
Through the levels, there are checkpoints which enables the player to purchase upgrades for the rocket weaponry with the money he collected by shooting enemies. There are three types of upgrades:
- The weapon upgrade which improves the speed, frequency and width of the shots depending on which weapon the player has chosen.
- The missile upgrade which enables the rocket to shoot two rows of missiles as a supplement to the weapon. The upgrade increases its frequency.
- The orb upgrade which add a defensive orb circling around the rocket. The upgrade increases its speed and allows it to fire extra projectiles.
The calculation used to determine the price of the upgrades is rather complicated. In order to figure out the cost, you have to take the number of upgrades you already have in that category, multiply it by itself, add 1, then multiply all of that by a certain number. (100 for primary, 150 for missile, 50 for orb) For example, if you wanted to find the cost of the 5th primary upgrade, you would take 4 (the amount of upgrades you already have) and multiply it by 4, which will give you 16. Add 1 to get 17. Finally, multiply 17 by 100 to get 1700. This means that the price of the 5th primary upgrade is $1700.
- Pulsar is the main antagonist of this game, known as Lord Pulsar.
- The golden rocket can be seen flying in the sky of the Betagrid 0.9 simulation in The Desolate Hope.
- Bio-Beta is the only Derelict that appears in this game.
- The music of the title screen and Miradmoore is a loop of Feel the Rush by LynneMusic.
- The music of Malenville and Betagrid 0.9 is a loop of Work It by LynneMusic.
- The music of Malwastes and Alphondomes is a loop of Supersymmetry by LynneMusic.
- The music for the boss fights is a loop of Rock the Future by Northbrook Film Collective.
- The music for the endings is Cloud Three by Jonathan Geer.
- One of the enemies in level 3 is the Tempter from The Pilgrim's Progress: The Video Game, one of Scott's earlier games. It takes on the form of a serpent skeleton.
- Destroying PULSAR on expert mode actually reveals a secret second phase, where he transforms into Viren and completely changes his attack pattern.